Navigate/Zoom around the 2d views with cursor keys and other single key pressesĬonfigurable to use external renderers such as Povray and BMRT - just select Tools-Render to start. Named objects can be searched for within a scene Graphical Texture Coordinate Editor (UV Mapper)Ĥ views - 3 orthographic and one 3D. Texture/background image file formats supported: Texture mapping support with real-time rendering e.g create a sphere and easily move the points (vertices) to deform the shapeĬreate and edit multi-point polygons and lines - not just triangles Spin the model or switch into \'walk mode\' for Quake-style controlįull polygon editing. Software development kit and plugin interfaceįast and memory efficient, compact program binaryīuilt-in fast OpenGL 3D renderer with adjustable field-of-view - instantly see results of your actions in 3D. Integrated graphical texture coordinate editorįast real-time OpenGL graphics views (2D and 3D) Simple, intuitive \'click and drag\' user interface Perfectly suited to creating in-game objects and characters. (Zubair Khalid)ĪC3D is an easy-to-use, powerful and affordable 3D modelling package. Paste copied serial there and press OK.ĩ. Type your name in Name field and press Generate.Ĩ. (You may need java installed on your PC to open it.)Ĥ. Preferable, but not necessary - 3D accelerated video card with OpenGL driversģ. Windows or Linux x86 or Mac OS X 10.4 (or later) Software development kit and plugin interface. Multi-platform program - Windows, Linux and Mac OS Xįast and memory efficient, compact program binary. ![]() Remove duplicate vertices and surfaces (\'optimize\')ģD mouse (3Dconnexion) support e.g. Headlight and up to 7 other positionable lightsĢ4-bit colour palette with adjustable diffuse ambient emissive specular shininess and transparencyĪdjustable 2D and 3D grid guide lines with grid-snap functionĭistances, positions and sizes of selected objects displayed on screenĬonfigurable to use external renderers such as Povray ( Tools-Render ) Hide/unhide objects for easier/faster editing of complicated scenes Hierarchical view window with drag/drop and locking/ hiding controls Navigate/Zoom around the 2D views with cursor keys and other single key presses ![]() Objects can be named and searched for within a sceneĪttach URLs to objects for use in VRML filesĪttach string data to objects can be used as special directives for POV or renderman, or custom software Snapshot images into the system clipboard for pasting into other software (Windows, Mac)Ĭreate new surfaces/objects around any selection (Convex hull) Switch a view into \'Inspect\' mode to instantly see the \'clean\' image Texture mapping support with switchable real-time rendering. Object crease angle support - smooth shapes with sharp edges without the hard work Merge surfaces/vertices into a single objectįragment/explode - split surfaces into individual objects Six boolean operations: Subtract, Intersect, Union, Cut-Away, Knife, Kife and Cut-away Spin the model or switch into \'walk mode\' for Quake-style control. Powerful mouse selection with add/remove, select through and select closest componentsįast subdivision-surfaces with instant switch to view/hide subdivisionsĮxtrusion and surface revolution of lines and surfacesīuilt-in fast OpenGL 3D renderer with adjustable field-of-view - instantly see results of your actions in 3D. Simple and easy manipulation of selected components Multipoint polygon and line editing down to vertex levelĮdit at different granularity - groups, objects, surfaces, vertices ![]() Writing library : libebml v1.2.3 libmatroska v1.3.0įast real-time OpenGL graphics views (2D and 3D) with whiteboard controls for easy navigation Writing application : mkvmerge v5.8.0 (\'No Sleep / Pillow\') built on 15:37:04 Complete name : How To Train Your Dragon 2010 BRRip x264 -Invisible~HSRG~.mkv
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